![]() The first room after the Tama only contains a Met and some spikes the next room is tricky. However, this Tama releases robotic fleas from its "fur." (steel wool?) Since there is no wall at the left side of the screen, the yarn balls that the cat shoots can bounce away, meaning easier maneuvering and less slowdown. Just one badly-placed top fiend stands between you and the next Tama, in another dark chamber. Shoot at Tama when possible and he will go down shortly. Slide or jump over the bouncing ball when it gets close. In this first battle, all Tama will do is shoot a robotic ball of yarn towards you. After you bypass a small room with a few Metalls in it, you will arrive in the lair of this stage's first mini-boss, the giant robotic cat Tama. A few goodies await you on the upper ledge, so I recommend taking that route. ![]() ![]() Despite their girth, just a few shots to the enemy's head will dispatch it. In the next room, a couple of Pickelmen Bulls try to mow you down. Bolton and Nutton attempt to push you into the lethal thorns in the next room, but luckily their placement is not too troublesome, as usual. The next area has a few small energy capsules and a large weapons energy capsule, but you probably won't need either of them. You will damage him while simultaneously destroying the tops he shoots, so you don't need to worry about being damaged. Just jump over the enemy's projectiles while jumping on the stairs, and when you reach the same level that he is on, just shoot at him. A small one screen room ahead consists of nothing more than a set of stairs with a Komasaburo (Top Fiend) at the top. If the Mechakkeros or Bolton-Nuttons damaged you a bit, grab the energy capsule on the ledge at the end of the room. A few more of these, and a few Mechakkeros are the only enemies left in this room. After going ahead a bit, you'll be greeted by the invulnerable yet harmless enemies Bolton and Nutton, both of which turn into a vulnerable yet harmful enemy when attached to each other. When you arrive, run to the right as you usually do. Snake Man: his weapon is very useful in Top Man's and Shadow Man's stages, as well as in Wily Stage 1 he's weak against Needle Cannon.Needle Man: he's weak against Gemini Laser and drops the Rush Jet, very useful in Needle Man's stage when revisited.Gemini Man: he's weak against Search Snake (Use Shadow Blade if you have not unlocked it).Hard Man: he's weak against Magnet Missile.Magnet Man: he's weak against both Spark Shock and Shadow Blade AND he also gets double damage from the Mega Buster.Spark Man: he's weak against Shadow Blade.Shadow Man: he's weak against Top Spin he drops the Rush Marine, very useful in Gemini Man's and Snake Man's stages.Top Man: he gets double damage from the Mega Buster and is weak against Hard Knuckle.The following level strategies were designed to conform to any boss order imaginable. However, if you feel another boss order is more efficient than this one, by all means use yours. The boss order provided here is designed to help you in that regard. Utilizing your Variable Weapons System to its maximum potential is key to completing your mission successfully. 2 Level Strategies: Doc Robots and Break Man.Now set out, Mega Man! Everyone is counting on you! Utilize this tool on your quest and you will find your mission much easier. A new state-of-the-art strategy guide has been installed here on MMKB. This may seem like a daunting task to you, but don't worry. Light, Mega Man! It is your job to retrieve the Energy Elements from those rogue Robot Masters. "Mega Man, get to those mining worlds pronto! Grab the Elements and stop whoever's in charge! He's one lunatic guy! What's that.we must be getting static.sounds like you said 'Woof!' Expect the worst! Is Rush there with you? Give him a bolt to chew on and tell him it's from us. ![]() "You've got to get there, Mega Man, and get those Elements! You'll have to face some pretty mean metal. The robots are running amok and they're destroying everything! He knows where the Elements are! They're in the mining worlds, but we can't get to them. Wily is here now, 's finally found his sanity. We've got to get those last Energy Elements or we can't finish it. "Mega Man, we need you! We're down to the wire on our peace-keeping project. "Calling Mega Man! Calling Mega Man! Come in please!
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